MindRover Educational Resources
Many schools, technology classes, summer programs, and afterschool clubs have contacted us about using MindRover to teach students about programming, simulation, robotics, and general engineering skills. The links at the bottom of this page can help answer some questions about how to use MindRover in the class room and what specific skills are emphasized.
MindRover focuses on the way robots behave and the fundamentals of programming. In working with MindRover, students develop logical thinking, analytic and creative problem solving, algorithms, algebraic reasoning, debug and analysis skills. With MindRover the student chooses a challenge and outfits a robot chassis. Then the focus shifts to programming the behaviors for their robot and analyzing the actions through simulation. About 10-15% of the student time is on robot building, 85-90% is on creating and analyzing the desired behaviors.
At CogniToy we have begun merging the virtual world with the physical world through Add-on kits that let the student program and simulate physical robots, such as the RCX brick from LEGO. With inexpensive tools available, it's an exciting time to learn about both the hardware and software that make robots work!
Please contact us for educational discounts on MindRover and more information on combining the virtual and physical world.
Educational MindRover links:
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Features/skills developed wtih MindRover |
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Getting started with MindRover in the classroom |






